How it plays
- Run, then jump. The faster you run along a ledge, the higher you fly and the more floors you clear at once.
- Bounce off the walls to gain height, and chain jumps without a pause to catch fire and climb faster.
- Seven worlds above you — the wet bottom of the well, a dusty cellar, a frozen shaft where every ledge is slippery, a stone tower, a burning level, the beams under the roof and finally the open sky.
- Spend coins in the chicken shop between runs: stronger legs, quicker feet, claws for ice, thick feathers for fire.
- One hand, one thumb. No timers, no waiting. Just how high you can get.